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unity3d Network Instantiate from Assetbundle

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For a species must using resources package, with Assetbundle package single generated didn't problem, but using Network synchronization project errors: GameObjectxxx must in project views in the of pre reset, try has many method, regardless of automatically distribution NetworkViewID,RPC calls has arrived synchronization effect but will appeared other errors, as location not synchronization, script not implementation and so on, have is good of solution approach, this thanks, help!!!

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