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Unity Addressables LoadAssetAsync is too slow

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**Hey there, loading even small prefabs on Android Build is extremely slow like 7-8 seconds. (using unity 2021)** Addressables group structure is like this: MenuPrefabs: (containing all the prefabs that can be shown as a menues, nearly 80 menues) IconAndBackgroundTextures:(some textures are stored as addressables so it wont be packed for each menu prefab its using); tried to change some properties in Addressable Asset Settings but with no difference. Thanks

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