using unity version 2018.2.3f1
In the above version, using the LoadFromFile and LoadFromFileAsync of the AssetBundle class
The asset bundle in the StreamingAssets folder can be loaded, but is this a specification?
I saw the release notes and the Unity script document, but before using Android to only use WWW
Since there is no description, I was wondering if I could implement this as it was, and asked a question.
If official answers etc already exist for the above contents, I would be pleased if you let me know.
Above, thank you.
↧