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About loading AssetBundle in the StreamingAssets folder on Android

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using unity version 2018.2.3f1 In the above version, using the LoadFromFile and LoadFromFileAsync of the AssetBundle class The asset bundle in the StreamingAssets folder can be loaded, but is this a specification? I saw the release notes and the Unity script document, but before using Android to only use WWW Since there is no description, I was wondering if I could implement this as it was, and asked a question. If official answers etc already exist for the above contents, I would be pleased if you let me know. Above, thank you.

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