OBB Expansion Files
Just a quick'un: When you upload an .APK with an .OBB file to Google Play, it takes a couple of hours before access the .OBB for testing. Is there a way, however, of knowing when the .OBB is ready to...
View ArticleLoad scene with navmesh from asset bundle
So what I'm trying to do is load a scene from an asset bundle with a navmesh. Right now I have a scene that gets bundled up using "BuildPipeline.BuildStreamedSceneAssetBundle" . The asset bundle builds...
View Article3D model AssetBundle properties
Hi I have a problem using AssetBundles with 3D models, probably it is an easy problem, unfortunately not for me: I create it in this way: I put my 3D model in the Hierarchy , I resize, and rotate it as...
View ArticleCan I import animations from multiple model files in an assetBundle?
Hi All, Unity allows us to use multiple model files to import animations on the same model via the model@anim naming convention http://docs.unity3d.com/Manual/Splittinganimations.html. We've got this...
View Article3D model is not loading from url
I'm developing vufori + unity app. I have json values in server and url contains 3D model..I'm fetching the url and assigning to load 3D. But the 3D is not getting. I'm using AssetBundle to load url....
View ArticleNullReferenceException: Object reference not set to an instance of an object...
I'm doing vuforia + unity app. I have 3D model in server url then parsing the url loading to app. I'm using AssetBundle and www format to display the 3D model from url. // Here we handle a cloud target...
View ArticleDownload assetbundles with Webapp
Hi everyone. i have one specific problem, im trying to download assetbundles from server, but if i build my project for PC or just play in Unity Editor, everything works , but if i build my project for...
View ArticleScene Asset Bundle - LoadLevelAdditive and OnLevelWasLoaded
This question has 2 parts. **First :** Is there a way to get the index of a scene loaded from an assetBundle ? At runtime ? **Second :** Is the function OnLevelWasLoaded called when you use the...
View ArticleCan load AssetBundle for Android/iOS by .exe application?
I'd like to ask you that .exe application (platform: PC, Mac & Linux Standalone) can load AssetBundle built for Android/iOS ?
View ArticleAsync AssetBundle unloading possible? Unload is hitching.
I have a system where DLC content is presented to the user a potentially endless smooth scrolling list, when the DLC item is selected I async load a bundle containing sizable audio preview from the to...
View ArticleLoading AssetBundles from inside the Project
I'm using the following script that loads an AssetBundle and attaches it to a tracker. using UnityEngine; using System.Collections; public class AssetBundleAugmenter : MonoBehaviour,...
View ArticleSaving A Scene as AssetBundle
I want to save a precomposed scene as an asset bundle, and if a player want to play the map, the android app simply downloads the map, and then you can play. Also, you wont have to redoenload the same...
View ArticleAssetBundle Load function with crc checksum?
Hello everybody, I was struggeling with this one, how come only LoadFromCacheOrDownload accept a CRC checksum to validate against the content ?? There are two main restriction : -...
View ArticleReturning assetbundle download progress on mobile
Hello all, I've been trying to show the assetbundle download progress on Android and iOS. I found this post... http://answers.unity3d.com/questions/594668/wwwprogress-not-working-on-android-ios-1.html...
View ArticleHow to delete asset bundles from device?
I need a way to delete previous versions of bundles from a mobile device that my game is deployed to. Here's what I know: - If I DownloadOrLoadFromCache() v24 of example.assetbundle then download v25...
View ArticleDisplay 3D from url
I'm doing vuforia + unity app. I have 3D model in server then i'm getting the url and display into 3D. But some of them suggested to go with Assetbundle. But i have different url randomly user upload...
View ArticleWWW.progress doesn't work
Hi there, we are building an Android / iOS game which has lots of levels as asset bundles to be downloaded by the player. For some reason WWW.progress doesn't work while trying get the downloaded...
View Article3D model is not displaying in CloudReco vuforia
I followed this link https://developer.vuforia.com/forum/faq/unity-how-can-i-augment-my-image-target-model and it's working on ImageTarget. But when i use the same script in cloud reco it's not...
View ArticleHow to load a animated prefab from AssetBundle properly
Hi there, Let me explain you my problem : I have an animated prefab using an existing fbx file containing the model and the animation (from Blender) and an animator controller in charge of handling the...
View ArticleMecanim Animation problem.
A mecanim animation which is attached to GameObject and changes position values of it doesn't work on device when it is loaded from an asset bundle. Same case also happens when the gameobject is loaded...
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