Hi
I have a problem using AssetBundles with 3D models,
probably it is an easy problem, unfortunately not for me:
I create it in this way:
I put my 3D model in the Hierarchy , I resize, and rotate it as I need,
then I copy it in the project view, and then using the script:
"Build AssetBundle From Selection - Track dependencies", it is created,
Problem is that when my applications shows it, the position and dimension
of the 3D model are the same the original 3D model had, and not the
changes that I did in the first step.
What am I doing wrong ?
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