[firefox console log][1]
[firefox javascript log][2]
The game runs fine in the editor as well as when built for windows. When I build for webGL I get those errors and the game stops functioning. I'm 99% sure that the webGL build simply won't open my asset bundle for some reason. The asset bundles are built for webgl (I have another set for windows) and I've verified countless times that the file path is absolutely correct (verified by the fact that the paths work perfectly fine in windows build). It doesn't matter if I strip engine code or not. The only way I can get the game to function is with full exception handling. That's just keeping it from crashing though, the assets in my asset bundle never actually appear in game. This problem has been plaguing me for months now. If someone could help me solve this, that'd just be wonderful.
[1]: https://pastebin.com/9ZwFmd5e
[2]: https://pastebin.com/JPUBKJDj
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