I'd like for the player to check the server for updated asset bundles, but I do not know how I can have Unity check to see if there is an updated bundle.
I'm guessing the client checks the asset bundle manifest file. It even has a "ManifestFileVersion" at the very top of the file, but I don't know how I write to it when building the bundle.
Am I going about this the correct way?
**Question: How can the player check for updated asset bundles on my server?**
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