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Asset Bundle vs Resources Question

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So I was doing research on the Resources folder and Resources.Load and I learned that Unity said "don't use them" for anything except prototyping your game and to use asset bundles instead. So I started using asset bundles but when I go to build the game, the build fails. I Google this and people say that asset bundles are only for testing in the editor and can't be built? I'm very confused.

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