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BCE0018 asset package giving error, folder is in standard assets.

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Here i have the code, ive scoured the forums but cant find any fix: unction OnInspectorGUI () { serObj.Update (); GUILayout.Label("Various luminance based fullscreen Antialiasing techniques", EditorStyles.miniBoldLabel); EditorGUILayout.PropertyField (mode, new GUIContent ("AA Technique")); var mat : Material = (target as AntialiasingAsPostEffectEditor.CurrentMaterial) (); if(null == mat) { EditorGUILayout.HelpBox("This AA technique is currently not supported. Choose a different technique or disable the effect and use MSAA instead.", MessageType.Warning); } i am getting the error :the name AntialiasingAsPostEffectEditor.CurrentMaterial does not denote a valid type('not found'). Please help!

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