Hello,
I have a problem with asset bundle instantiation on Android. I have a Pc version working perfect, when I download the asset, it is instantiated on scene without problems. But when I build an Android version, the asset is downloaded but it doesn't appear on scene. I'm creating asset bundles for its corresponding target platform using "AssetBundleMenu" code form this unity tutorial: [AssetBundles][1]
I'm using Unity 5.0.0f4 free version.
I would really appreciate any help, Thank you very much!
[1]: https://unity3d.com/learn/tutorials/modules/intermediate/live-training-archive/unity5-asset-bundles
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